Chloe Rosenfeld
Chloe Rosenfeld
I am Chloe Rosenfeld, an adventurer and I am known for my dexterity, and I have decided to begin hunting because I want to bring forth the return of spring for humanity~
Chloe Rosenfeld (Fast Hero lvl 2) | |
---|---|
Hit Dice / Hit Points | 2d8 (12 hp) |
Occupation | Adventurer |
Occ. Skills | Disable Device, Climb |
Abilities | |
STR | 10 (+0) |
DEX | 17 (+3) |
CON | 11 (+0) |
INT | 14 (+2) |
WIS | 14 (+2) |
CHA | 13 (+1) |
Speed | 30 ft. |
Defense | 17, Melee 18 (+1 Def Martial Arts) |
Flat-Footed 14 | |
Attack Bonus | +1 |
Attacks | 1d6+2 Vibrodagger [Charged] |
Skills | |
Balance | 2 |
Craft [Mechanical] | 1 |
Drive | 2 |
Escape Artist | 4 |
Hide | 5 |
Know. [Tactics] | 2 |
Move Silently | 5 |
Pilot | 1 |
Profession | 0 |
Read/Write Lang. | 1 |
Ride | 1 |
Sleight of Hand | 3 |
Speak Language (DE) | 1 |
Tumble | 3 |
Disable Device | 2 |
Climb | 2 |
Feats | |
Martial Weapons Prof. | |
Acrobatic | |
Def. Martial Arts | |
Simple Weapons Prof. | |
Dodge | |
Weapon Finesse (Vibrodagger) | |
Talents | |
Evasion | |
Possessions | |
Wealth Bonus | +10 |
Vibro-dagger | |
Glok Single Shot | |
Allegiances | “Return of Spring for Humanity” +3 |
Descriptions
Vibrodagger #
Vibrodagger : A crude imitation of the monomolecular Hertz blades from the War In Heaven, but still a deadly weapon wielded in the right hands. Uses Small Batteries.
: Whenever one gets a natural 1 in an attack roll armed with a Vibrodagger, the V-dagger will be out of batteries till the character can buy more at a town.
Martial Weapons Proficiency #
Character may use any non-exotic personal weapon or firearm without incurring a -4 untrained penalty.
Acrobatic #
The character gets a +2 bonus on all Jump checks and Tumble checks.
Defensive Martial Arts #
The character gains a +1 dodge bonus to Defense against melee attacks.
Dodge #
During the character’s action, the character designates an opponent and receives a +1 dodge bonus to Defense against any subsequent attacks from that opponent. The character can select a new opponent on any action.
Weapon Finesse #
With the selected melee weapon, the character may use their Dexterity modifier instead of his or her Strength modifier on attack rolls.
Evasion #
If the Fast hero is exposed to any effect that normally allows a character to attempt a Reflex saving throw for half damage, the Fast hero suffers no damage if he or she makes a successful saving throw. Evasion can only be used when wearing light armor or no armor.
Item Stats #
Weapon | Damage | Critical | Range Inc | Size | Purchase DC |
---|---|---|---|---|---|
Vibrodagger [charged] | 1d6+2 | 18-20 | 10ft. (2 squares, thrown) | Small | 11 |
Vibrodagger [off]* | 1d4 | 20 | 10ft. (2 squares, thrown) | Small | 11 |
Glok Single Shot | 2d6 | 20 | 40ft. (8 squares) | Small |