Games
This is my page for my notes about both Tabletop RPGs and Computer Games.
Tabletop Roleplaying
D20 Modern SRD a hypertext version of the D20 reference doc. As GM, any modifications and houserules I make to the above rules are going to be listed below, as well as details from the campaign world I’m currently running for my friends.
Additional material for some stuff not covered in the above link. Alterative link to system-reference doc. And here a PDF version of the rules
d20 Houserules
Supply: This replaces the Wealth bonus. May be used as normal Wealth in shopping scenes. But, when the player characters find themselves outside of friendly territory, needs to expend a point of this in order to avoid a run-in with the dangerous inhabitants of the Damned Wilds, the result of a failed Survival roll.
If they run out of Supply outside of friendly territory and do not venture out to look for water and food (a Survival check), Starvation effects begin to apply.
Firearms: When an attack roll lands in a firearm’s given threat range (normally a nat 20), it executes any Animal or Humanoid that fails a Constitution roll vs 10 + shooter’s Dex mod. A successful CON roll leaves them unconcious with 0 hit points.
Setting
Character Generation
Bestiary
Characters
Active
Inactive
Session Notes
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Dwarf Fortress is a colony management sim, roguelike and world simulator. The gameplay is incredibly deep . Go play it.
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Cataclysm: Dark Days Ahead, is a turn-based survival game set in a post-apocalyptic world. Struggle to survive in a harsh, persistent, procedurally generated world.
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Slipways Classic , an interstellar economy management sim.